Josh Clark is the founder of Big Medium, a design agency specializing in connected devices, mobile experiences, and responsive web design. His clients include TechCrunch, Time Inc, eBay, O’Reilly Media, and many others. Josh wrote ””Tapworthy: Designing Great iPhone Apps”” (O’Reilly, 2010) and the forthcoming ””Designing for Touch”” (A Book Apart, 2015). He speaks around the world about what’s next for digital interfaces.
Before the internet swallowed him up, Josh was a producer of national PBS programs at Boston’s WGBH. He shared his three words of Russian with Mikhail Gorbachev, strolled the ranch with Nancy Reagan, hobnobbed with Rockefellers, and wrote trivia questions for a primetime game show. In 1996, he created the uberpopular ””Couch-to-5K”” (C25K) running program, which has helped millions of skeptical would-be exercisers take up jogging. (His motto is the same for fitness as it is for software user experience: no pain, no pain.)”
YOW! Connected 2015 Melbourne
Magical UX and the Internet of Things
“What if this thing was magic?” Designing for the internet of things means blessing everyday objects, places, even people with extraordinary abilities—requiring designers, too, to break with the ordinary. Designing for this new medium is less a challenge of technology than imagination. Sharing a rich trove of examples, designer and author Josh Clark explores the new experiences that are possible when ANYTHING can be an interface.
The digital manipulation of physical objects (and vice versa) effectively turns all of us into wizards. Sling content between devices, bring objects to life from a distance, weave ””spells”” by combining speech and gesture. But magic doesn’t have to be otherworldly; the UX of connected devices should build on the natural physical interactions we have everyday with the world around us. The new UX must bend technology to the way we live our lives, not the reverse. Explore the values and design principles that amplify our humanity, not just our superpowers.
Prototyping Magic for the Internet of Things
The Internet of Things promises newly physical interfaces for digital systems. And what could be more magic than commanding unseen forces through everyday objects? This workshop gets you imagining and building these next-generation interfaces. You (and your customers) already have an instinctive understanding of how these interfaces should work: centuries of myth and legend have explained the way we want magical devices to work. Now we have the technology to build them.
This workshop focuses on how to adapt both thinking and techniques for this new kind of interface design. Through hands-on exercises, expert guidelines, and a rich collection of case studies and examples, you’ll find out why and how you, your company, and your product fit into the internet of things.
In this workshop you will…
- Prototype physical interactions for IoT interfaces, using a new framework of tools and techniques.
- Discover opportunities and techniques for creating interactions off the screen and between devices.
- Learn to identify business and customer value for physical interfaces to digital systems.
- Conceive new interactions that effectively turn users into wizards.
- Have lots of fun in a unique, hands-on and highly creative workshop